Like Tim Burton, I grew up fascinated by the Claymation
specials that came on television during Christmas time. According to The Making of The Nightmare Before Christmas, those classic
Claymation stories were the inspiration behind The Nightmare Before Christmas. Burton’s film has taken that
nostalgic approach to animation, and created an artistically mesmerizing masterpiece.
Burton decided to use clay animation versus any other technique,
such as hand rendered art or computer generated imagery, because it gives the
audience the ability to enter the film. Using a three dimensional art form is
something the audience can grasp and connect to. There is an ability to create
life into the characters, which would be extremely difficult to do to with only
a two-dimensional character. The choice to use clay was a very successful one for
Burton, because he was able to take a familiar technique and modernize it to
stand against many of today’s CGI films. If Burton were to go the direction of
using real actors in costume and make-up, instead of animation, he may have
excluded his adolescent fan base. The Halloween town characters could have been
too scary for younger kids if done any other way.
It might be just me, but I feel like Claymation films appeal
towards a broader audience then other kinds of animation. An adult can
appreciate the time and effort that it takes to make each pain-staking scene.
Tim Burton’s films are an appeal to ethos, and also known by most as having a dark and eerie feel to
them, which draws in an older crowd. However, the most typical audience that
is drawn to The Nightmare Before
Christmas is definitely the kids. The fact that this film is all Claymation
may be an appeal to children’s pathos. Many children grow up playing with Play-Doh
and may associate the characters they see to the ones they make at home with
their brothers and sisters.
Along with the artistic choice to use Claymation, Burton has
intentionally used various camera angles to enhance the story. In the photo
above you see from the view point of the young trick-or-treaters at Santa’s
door. This up-shot creates a dramatic size difference between the two types of
characters, and gives the illusion as if you are one of the kids. The technique of changing the camera’s
perspective is also carried out during the next scene, shown below, when Santa is
brought back to Halloween Town. When Jack opens the sack that the trick-or-treaters
placed Santa in, the audience gets a glimpse through Santa’s eyes. This effectively
adds to the scene, and to the audience’s understanding of how scary it may feel
for Santa to be crowded around by all of those Halloween townspeople (The Nightmare Before Christmas film).
Within the movie there are different towns that the audience
will experience: Halloween, Christmas, and Real World. Each place has its own
specific lighting and coloring to create an atmosphere. Halloween town tends to
stand out against the other two, because of its dark and spooky backdrop. To
create this drastic difference in the film, Halloween is filled with long
shadows and silhouette backgrounds. Making
Halloween town look this way appeals to logos, because we are used to dark
colors and scary shadows when watching any other Halloween related story. When
we go trick-or-treating it is always at evening, therefore, Halloween town
always looks as though it’s nighttime. Light and color go hand in hand when creating
this mood. Louis Giannetti of Understanding
Movies states, “color tends to be a subconscious element in film. It’s
strongly emotional in its appeal, expressive and atmospheric rather than
intellectual” (22). Burton understands how to properly create a whole
environment that helps to further develop a storyline.
The Nightmare Before Christmas
gets 3 tickets from me. Tim Burton’s choice of using Claymation was spot on,
and his unique camera angles and lighting enhance the drama of each scene. Using
three-dimensional art forms avoids the problem of having flat, lifeless
characters and makes a cartoon more realistic.
Although scale can be an issue for Claymation films, Burton addresses it
by using drastic camera angels to change a viewer’s perspective. He applies atmospheric
elements to the scenery, like calculated lighting, to create an overall environment
that draws the audience in.
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